Specifications - USS Sunfire
Summary
The Sunfire is equipped with an experimental Transwarp drive. Not unlike what Starfleet was trying to develop in the 23rd century, and like the Borg used, however, this does not require a Hub network.
Transwarp Mk II:
Maximum Velocity: 1000 Light Years per Hour for 5 hours
Maximum Emergency Velocity: 3000 Light Years per Hour for 1 hour
Note: Transwarp drive utilized a combination of the traditional warp drive, navigational deflector and deflector shields as its components. The ship is taken to warp factor 2.3 to generate the initial required large subspace field. The navigational deflector is modified to use a tachyon matrix within it to emit tachyon bursts on a high-energy band. The deflector shield of the ship is used to emit the tachyon bursts into space at the resonant transwarp frequency level. The subspace field of the conduit then formed in front of the ship.
Ten minutes of preparation, inspection, and warm-up are required. Afterwards, the system will require at least 2 hours to cool down and a minimum of 72 hours if the auto-shutdown sequence is initiated. Even though there is a 'warp' factor to it.
Transwarp actually jumps from one spot to another through the Transwarp conduit created. A draw back is that another ship if close enough and the exact coordinates can follow through the same conduit.
General
Class | Akira-Class | |
Role | Heavy Cruiser [Defensive/Explorer/Diplomatic] | |
Duration | 100 years | |
Time Between Refits | 20 years | |
Time Between Resupply | 5 years |
Dimensions
Length | 464 metres | |
Width | 317 metres | |
Height | 87 metres | |
Decks | 22 |
Personnel
Officers | 84 | |
Enlisted Crew | 420 | |
Civilians | 20 | |
Emergency Capacity | 4500 |
Speed
Cruise Speed | Warp 7 (52 Hours) | |
Maximum Speed | Warp 9.8 (15 Hours) | |
Emergency Speed | Warp 9.97 (8 hours maximum) |
Weapons & Defensive Systems
Shields | Regenerative - Adaptive Mk XIV Nutational Layered Shields Duranium-Tritanium Double Hull Ablative Armor Outter Coating of 5.4cms |
|
Weapon Systems | 8 XVII Phaser Arrays 15 Pulse Fire Torpedo Launchers (Forward) 3 Standard Fire Torpedo Launchers (Aft) Chain Reaction Pulsar Weapon (Experimental) Note: CRPW is fired as a torpedo, when launched continuously drawing energy from its target becoming more and more powerful, until it impacts the target with the energy it absorbed. When used against multiple targets, it moves from target to target absorbing energy, until it unleashes its combined accumulated force on the final target. |
|
Armament | 650 XIII Photon Torpedoes 300 XII Quantum Torpedoes |
Auxiliary Craft
Shuttlebays | 1 | |
Shuttles | 6 Type 18 Shuttlepods 2 Type 6 Personnel Shuttles 2 Type 7 Personnel Shuttles 10 Sphinx Class Work Pods |
|
Fighters | 10 Valkyrie Class Mk III Space Superiority Fighters 5 Gryphon Class Heavy Fighters |
|
Runabouts | 4 Danube Class Runabouts |